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MajesticBob

26 Art Reviews w/ Response

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1 reviews is hidden due to your filters.

If it took him 10 hours, it took him 10 hours. Really I don't see the problem. He stepped outside his comfort zone and worked hard on something. Sure, he's a glutton for punishment and brings this on himself. However that is not a critique nor a review.

That being said, I like the color choices. It's very pleasing. I don't care too much for the preset brush grass, but hey it could be worse. I do think more thought could have gone into the background but then again who am I to judge? I hate doing BGs. I really appreciate the small touches, like the trainer walking away in the background. Or the Ferrow? Hu-Oh? soaring through the clouds. This is a very strong piece for you. Proof you have talent. I just wish you weren't so stubborn. But your improving, slowly, but going. To me this seems like you were actually having fun drawing this, not obsessing over style. It's nice to see this side of your works. Keep it up.

KiwiSundae responds:

OMG OMG OMG OMG OMG OMG!!! PRAISE!!! Thank you, thank you, thank you! I will DEFINITELY do more like this!

It's not so great. It has potential. But it needs so much work. The "Trainers" are stiff posed with no regard to actual anatomy. The Pokemon are glorified stick figures. The battle effects are a little weak, but a good attempt at least. Your two biggest problems: Way to much white space and the action, the whole focus of the the thing is so very very tiny. The attempt for shading and color palet work well. I like the pokemon swimming in the water for random whatevers. In short it needs a ton of work. But keep at it.

googletoper responds:

No. I disagree. I personally love the view i have on here. It shows how far away the trainers usually are when in battle. I focused on the trainers because I'm a human and i can feel for a human! XD i can't feel as if I'm a pokemon. And anyway, it's not about the pokemon, because in every game, there's new pokemon and rules that mess up any preplanned strategy!!! That's what i hate about pokemon. THIS IS MY POKÉMON!!!
i could have put a sky back ground, but after OVER 4 HOURS in photoshop, i think this is pretty darn good for just a random thing!!!

Your Earth is Fantastic. How? How can you have such an amazing grasp on color and lighting when it comes to this, yet you continue to roll out the sub-par anime girls with sub-par color and lighting? It boggles the mind. I love your space background. Now for the bad: Space is not that well lit. Also way over use of Lens Flare, which you should avoid. It's a crutch (I'm guilty of using it too, everyone at one point has fallen for it's easy use.) You really should try and avoid using it. Nantes is right Filters are a crutch and the clouds could use some "oomph" but I am willing to forgive that due to you marrying the filters well. (Many will disagree with me on that one) So take heed of Nante's words, they ring true. Just keep practicing.

DragonPunch responds:

Thank you. I will practice in all areas of my art, not just space. Thanks for that little bit of inspiration.

This I like. It's pretty. Not over doing the colors, subtle stars in the background. Lighting seems ok. Stuff like this shows you have talent. I really wish you would tap into this side of your art skills more. This shows you have great potential. But you insist on that Brats/Skullgirls/anime "Project" and it really drags you down. If you just shelved that dream project, just for a little while mind you, and explored your potential (and I don't mean "cartoons" because news flash Anime/manga is cartoons) You would in fact become good, maybe even great. Then you could comeback to your project and share the wonders you have locked up in that brain of yours. Sadly I think you'll just inhibit yourself being mediocre. Which is sad really, because this proves you have the potential. You just choose to ignore it.

DragonPunch responds:

I don't want to pursue realism. I like drawing cartoons. It's something I enjoy, and as time goes by, I assure you I WILL get better at drawing them.

Good attempt at a gif. The bllod splats do not work. The trees look cool and yet crappily cut and pasted? This is an older piece so I'm not going to get into the specifics of the anatomy, I have as well as many others mentioned the anatomy on many of your pieces many times and it's usually the same problem. Not too say your not working on it or improving, just that it's a moot point to point out on an older piece.

DragonPunch responds:

I guess so...http://www.newgrounds.com/bbs/topic/1316995/2

I have been showing significant improvement over the last week.

Well at least your trying different poses. Your lighting is all over the place, which might be excusable if she was surrounded by Lava... maybe. But you already clarified that was blood. So lighting is very poor. Anatomy is starting to get the tiniest bit better but not by enough. Her feet are too tiny. Her belly button is off. That pose while a good try, looks stiff and painful and awfully contorted. Her shoulder looks dislocated. The hand looks a smidge weird. Her neck is too long. The expression is dull and boring, much like the background. The wings look nice, but I honestly thought they were apart of the "throne" till I realized you were going for a fallen angel type deal. I think you have the potential to do much much better, but you insist on holding yourself back.

DragonPunch responds:

Thanks for your feedback, and while you do make good points, I assure you, I already have those things covered.

It's pretty decent. Seems a little stiff and boring. Not a huge fan of the "cannon ball bewbs" you got going there. Otherwise the costume is good, a little boring but then I guess that's why you went all cannon ball run on her chest. I really like the gem belt. That is a nice touch. Her head looks a little big. and her legs look a little small. The pose I said is pretty stiff. The coloring and shading are pretty decent. All in all, a solid piece.

DragonPunch responds:

In response, I am trying to aim for a style similar to this: http://skullgirls.com/characters/filia/
That may be why the head is a little bigger than normal. I was inspired by the usage of cartoons and anime in Alex Ahad's art style. He's the reason Project Calamity is underway at this very moment. His art inspires me.
Frankly, this is concept art. The stuff I am posting from now on is going to be concept art. This is the final design of this character that I am sticking with. This picture is to lock in a permanent shading style, and art style for the game, so yeah. It's a basic pose, but it will help me establish what my characters look like.

You could have just linked to the pic but nooooo! I had search through all your art (Not an unpleasant task mind you, just tedious) to find this pony. Ok first off, top notch concept. Few things that bug me. 1) the background looks more like Grandma's wall paper rather than a hipster background. Perhaps if it was wall paper in the brony coffee shop? this leads me to 2) character weight, Normally this would be fine but the background screws with the perspective and it looks weird, even with the shadow. Just looks really off to me. 3) You copped out on the cutie mark. You could have come up with something better than a font text. Other than that really solid piece.

Kinsei responds:

Thanks Bob.

You know, I have to both agree and disagree on that last point. I wanted to do a cutie mark that would have been fitting, like the ponies have, bu at the same time it was one of those "Mainstream" things that I think a hipster would avoid. But to really top it off though, I cannot leave the mark out completely since that is such a signature of the MLP universe. So I went with him only having a cutie mark "Ironically"

your right though, I could have done a much better job though

It is so trippy.

You really went above and beyond. Really awesome.

Merol responds:

Thank you!

The candle mocks you.

Otherwise this is a master piece.

Whistler3D responds:

Thanks!
Nothing more to say about the candle...

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