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MajesticBob

62 Art Reviews

26 w/ Responses

1 reviews is hidden due to your filters.

Trying a more dynamic pose, not quite there but you'll get there some day. For once I actually see personality in this character. Whatever you did, do it again. Finally some emotion. The anatomy is grossly misconstrued. Small torso, Big head, Long arms. The size of the legs feet and hands are good. Well the hands could use a little improvement but not bad. On the feet though Why always the high heels? It really hurts the piece this time. The right foot looks like a stumpy extension of the leg because of the extreme heels. The background. I am so dissapointed. I had such high hopes for it. It would have been great if you had not Filtered the bajeezus out of it. It's an older piece and I notice something odd. As you improve areas that get crits you start slack in other areas. I know you hate realism but really try drawing something from a photo ref, I think it would help you keep on track with your anime in the long run. Keep trying.

For once I don't really have huge concerns with anatomy. I mean it's still a little off, But keeping in mind you anime prefrence and the fact you wanted the head big (which to me really doesn't detract from the piece, in my opinion) The hands and feet, which are your weakest areas, are really well done on this one. You tried a pose, and poses are difficult, It's good but stiff. It just doesn't seem right. Again the face is bland. You draw well enough, but you have a really hard time giving your characters depth. Don't get me wrong it's a hard thing to do, but your character always seem... generic? The lighting seems a little off especially since parts of her are mini light sources. Hard to tell where you were going with that. The coloring is in fact a good job. This one's costume is the most fleshed out. The color scheme is pleasing. Black backgrounds are boring and distracting. Though this piece is admittedly better than most of your others, the bold explanation of "I TOLD YOU I WOULD IMPROVE!" has a negative vibe to the piece and makes your critics want to scrutinize all the more. Don't get cocky. Don't say things Like "I am working on those things and have done them." sort of responses because you have reverted to some of the same mistakes in your more recent pieces. What I mean by that: I know your trying, that's implied with each piece, whit each practice, with each drawing. If something gets criticized over and over, whether you are in fact working on it , you haven't "fixed" it yet. I've said this a bunch of times, you have potential. I really hope you understand I want to see you get better, even if it's overdone anime. Practice makes perfect. your on the right track, but don't let get to your head.

Anatomy. Not going to beat a dead horse on this. Though this one is probably your best "Anime" girls I've seen so far. Love the colors, hate the coloring. Looks smudgy. The lighting is a little meh here but again better than most of your others. This is your strongest anime girl. That is not good thing. You have a long way to go and this shows you have the drive, but you need more than that. The facial expression is the most emotion I've seen you put in your pieces but it is still fairly bland and boring.

Your Earth is Fantastic. How? How can you have such an amazing grasp on color and lighting when it comes to this, yet you continue to roll out the sub-par anime girls with sub-par color and lighting? It boggles the mind. I love your space background. Now for the bad: Space is not that well lit. Also way over use of Lens Flare, which you should avoid. It's a crutch (I'm guilty of using it too, everyone at one point has fallen for it's easy use.) You really should try and avoid using it. Nantes is right Filters are a crutch and the clouds could use some "oomph" but I am willing to forgive that due to you marrying the filters well. (Many will disagree with me on that one) So take heed of Nante's words, they ring true. Just keep practicing.

DragonPunch responds:

Thank you. I will practice in all areas of my art, not just space. Thanks for that little bit of inspiration.

This I like. It's pretty. Not over doing the colors, subtle stars in the background. Lighting seems ok. Stuff like this shows you have talent. I really wish you would tap into this side of your art skills more. This shows you have great potential. But you insist on that Brats/Skullgirls/anime "Project" and it really drags you down. If you just shelved that dream project, just for a little while mind you, and explored your potential (and I don't mean "cartoons" because news flash Anime/manga is cartoons) You would in fact become good, maybe even great. Then you could comeback to your project and share the wonders you have locked up in that brain of yours. Sadly I think you'll just inhibit yourself being mediocre. Which is sad really, because this proves you have the potential. You just choose to ignore it.

DragonPunch responds:

I don't want to pursue realism. I like drawing cartoons. It's something I enjoy, and as time goes by, I assure you I WILL get better at drawing them.

Good attempt at a gif. The bllod splats do not work. The trees look cool and yet crappily cut and pasted? This is an older piece so I'm not going to get into the specifics of the anatomy, I have as well as many others mentioned the anatomy on many of your pieces many times and it's usually the same problem. Not too say your not working on it or improving, just that it's a moot point to point out on an older piece.

DragonPunch responds:

I guess so...http://www.newgrounds.com/bbs/topic/1316995/2

I have been showing significant improvement over the last week.

Well at least your trying different poses. Your lighting is all over the place, which might be excusable if she was surrounded by Lava... maybe. But you already clarified that was blood. So lighting is very poor. Anatomy is starting to get the tiniest bit better but not by enough. Her feet are too tiny. Her belly button is off. That pose while a good try, looks stiff and painful and awfully contorted. Her shoulder looks dislocated. The hand looks a smidge weird. Her neck is too long. The expression is dull and boring, much like the background. The wings look nice, but I honestly thought they were apart of the "throne" till I realized you were going for a fallen angel type deal. I think you have the potential to do much much better, but you insist on holding yourself back.

DragonPunch responds:

Thanks for your feedback, and while you do make good points, I assure you, I already have those things covered.

It's pretty decent. Seems a little stiff and boring. Not a huge fan of the "cannon ball bewbs" you got going there. Otherwise the costume is good, a little boring but then I guess that's why you went all cannon ball run on her chest. I really like the gem belt. That is a nice touch. Her head looks a little big. and her legs look a little small. The pose I said is pretty stiff. The coloring and shading are pretty decent. All in all, a solid piece.

DragonPunch responds:

In response, I am trying to aim for a style similar to this: http://skullgirls.com/characters/filia/
That may be why the head is a little bigger than normal. I was inspired by the usage of cartoons and anime in Alex Ahad's art style. He's the reason Project Calamity is underway at this very moment. His art inspires me.
Frankly, this is concept art. The stuff I am posting from now on is going to be concept art. This is the final design of this character that I am sticking with. This picture is to lock in a permanent shading style, and art style for the game, so yeah. It's a basic pose, but it will help me establish what my characters look like.

Cute. I like the eyes. The whole pic is very well done and detailed.

Stabbin' fingers. I like it. Nice copper work. Simple yet kick ass.

Age 44, Male

MA, USA

Joined on 4/3/09

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